Description
Two to four fleets meet in a decisive battle. The key to victory is to find which ship holds the enemy commander.
Each player’s fleet consists of a Mother Ship (with turrets), four Cruisers and six Fighters. There’s also your Prison Outpost, which is sort of your home base (it doesn’t move or shoot). Underneath a secretly chosen ship, you place the peg representing your commander. If he’s captured, you lose.






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